Rune 01 · 4X turn-based · Firaxis Games, 2016
Sid Meier's Civilization VI
Build an empire from a single settler to a space programme, one turn at a time. The famous one-more-turn game.
Edition reviewed: Sid Meier's Civilization VI (2016).
Official artwork © Firaxis GamesWhat you do
Found cities, research technologies, trade, make war or peace, and win by science, culture, religion, diplomacy or conquest.
Who it suits
Anyone who enjoys big decisions at their own pace. The expansions add a lot but are optional.
01The opening
You found a city by a river and send out a scout. The first hour is exploring, choosing what to build and meeting neighbours.
02The midgame
Districts, wonders and great people make cities feel unique. Wars and alliances come and go across the centuries.
03Where to stop
Every turn is a save point, but era changes are the cleanest. Pick your stopping era before you sit down.
Why it works
- Huge depth and replayability
- Turn-based, so play at your own pace
- Many ways to win
Watch out for
- Many paid add-ons
- The one-more-turn pull is very strong
The score
Overall 4.5 out of 5 · Elder rune · how we score
Our verdict
The classic empire builder. Choose your stopping era before you start.
Written by the Rune Hall desk. Updated 23 October 2026. Facts were checked against the publisher and store pages at that date; prices and platforms can change.